2.13.2005

After our first weekend...

We've got tons of code done so far. To give you a qualitative description, we have a fully functional player ship that flies around. It rebounds at the edges of the screen. We have randomly generated stars in the background, shots that fire right out of the ship, and a really cool console that allows us to debug the program.

We've had two monkey coding sessions this weekend where we have coded like codemonkeys. Our current base of operations is the CSUG Lab in Upson. All our work is done using Visual Studio .NET and we use CVS to manage our collaborative work.

All the game companies should be worried. Our game is gonna be, like, so cool!

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